I agree. Or perhaps 3 shadow energy -1 health to the ally.
Type: Posts; User: Aberhai
I agree. Or perhaps 3 shadow energy -1 health to the ally.
+1
or just have it hit your opponent. Otherwise it is not very useful IMHO.
Can't be a target of a spell or ability from its owner. It will be affected by generalized spells, e.g. Ascent of Good.
Too Dependant on there being an ally on the other side. Your suggestion is good I think, abut 1 HP might be too low.
Or put Flavor text as a pop up of some sort when you hover over the card, with an onn/off toggle in options? Just an idea.
The condition is too specific and restricts its use into the late game. Even then I do not see this changing much gameplay wise Either lesser or eliminate the condition or majorly amp the reward.
It is just a matter of strategy and deck build on both sides. He is not OP, but is pretty formitable given certian curcumstances.
I see where you are going with this. It is like a reserection deck, you just have to make it through the first, say 7-10 turns and then you can come back.
Connect With Us