Two reasons, really:
1) Her ability comes out a turn earlier, which is a pretty big deal.
2) Her ability doesn't wipe your allies, which is pretty critical for a non-burn human deck. Human...
Type: Posts; User: tangmcgame
Two reasons, really:
1) Her ability comes out a turn earlier, which is a pretty big deal.
2) Her ability doesn't wipe your allies, which is pretty critical for a non-burn human deck. Human...
It's only for Aldon as far as allies go. The green lettering just indicates the rarity; in this case it's an Uncommon card. Cards that are unique like Aldon will be marked as such, though most item...
Those are great solutions to HBM and Sandra. I think this list, overall, is fantastic, though I think it might be better to try Mind Control at 6. That's the only thing that jumped out at me as a...
It's also a handy feature when you draw mirrors and don't want to play it. At least in Pox, mirror matches can sometimes be grueling, depending on the factions in play. An FQ (Friendly Quit) option...
This is off topic, so I hope it doesn't derail the conversation, but I just wanted to let InDaHole know that I enjoyed his Shadow Era videos and hope he does some more.
I understand this to mean build a deck that favors the low end of the curve, and that I can agree with. However, that's something that's MUCH easier to do for humans than for shadow players. Did...
Shadow Era needs forced antes, amirite?
Yeah, I missed that. The guy above me said he used it in his Priest deck which I should have confirmed.
I think the point is that you equip this and Mournblade. That way Mournblade will build without your opponent being able to drain durability before it hits a high damage number. I'm assuming if you...
I'll reply once to explain my mentality, but this is a polarizing issue and tends to get unproductive fast.
1) Sandra doesn't need compensation for increased cost. She's already overefficient. ...
Sandra at 5 resources would still be viable in decks designed to leverage a resource advantage. She just wouldn't be as ubiquitous as she is now. That's a win. Anyway, we're obviously not going to...
Increasing the cost of both Sandra and HBM by one is a good solution to the proliferation of resource destruction. They should NOT be automatic 4x picks in every deck out there.
Change your name to Hot Topic, please, to avoid further confusion.
The difference being Kirzen's scenario is extremely common in the current meta and for the foreseeable future.
If they're playing Zaladar, but they're all playing it different than you are, how exactly did you arrive at the conclusion they're copying you? I think a lot of the increased popularity of Zaladar...
Fair enough. How about this, then:
Bloodscent
Wulven Ability
Cost 2
Ongoing - When the opposing hero takes 2 or more damage in one turn, draw a card. This ability may only be activated once...
I saw that 2/3 and it completely threw me. Yeah, I've misunderstood it from the beginning. Well, then, I say make it cost 2 to activate again, but make it 2 to deploy. Basically, make it Research...
I missed that it's a Wulven ability, but come on. If you've got this guy in play for more than a turn, you're obviously going to meet the use condition. If you have an ally out, you attack with it....
I'll just use generic names and a brief description of a few ideas. Obviously, if I was fully writing out the fluff these wouldn't be the names of the given factions:
The Empire - an off-shoot of...
I could not agree more.
@arebelspy: That may be. I just don't see how you're fitting all those cards into your deck and still keeping the size reasonable.
I'm just saying, upping their cost is simpler and just as effective. They become much more questionable includes when you increase their costs. And even if they are getting chained, you're not...
I gotta say, I think the Jeweler's Dreams don't hold up as well as you'd think. "Ideally" (quote marks because, while it's ideal for the current state of the game, I don't find the current state of...
I've gone second and won quite a bit, even against double Sandra. It's frustrating and difficult and I almost just quit the match a few times, but it's possible to pull out a win. I imagine as my...
It's a Research for non-Mages that comes with an ally attached. That ability needs to cost at least as much as a Research to be fair, especially if the condition to activate it is so easily...
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