Quite the spice
Type: Posts; User: Airact
Quite the spice
Half the deck already doesn't fit the theme so go nuts.
Even if you don't need specific cards, isn't it better to have better average card quality in your deck?
I would probably play Rapid Fire or Snowland Spotter over this 100% of the time.
You use Gwen's ability and suddenly you can't even hit with the buffed weapon. That doesn't seem right.
The first thing that came to my mind when I saw this card was that it's so bad.
Like, there's most of the other spoiled cards that might have some sort of deckbuilding value somewhere even when...
What am I missing here?
You still need to play a reasonable number of those cards in the same deck as this. I doubt people want this card in existing decks and the average resource cost of support abilities is a bit too...
Could make it random. I doubt the undead are going to care who pops up.
So basically, most of the time it's better to be on the receiving end of this card.
Kind of difficult to target anything during your opponent's turn.
It's like a very simple miniatures game, except it's combined with a very simple card game.
Not sure if I like.
It could be an animation bug when the opponent discards the card they draw from the Cutlass trigger.
And intentionally lower the value I get from the card?
I imagine there's a reason why his stats are like they are.
So a dude that's not very good at fighting is a general. Makes sense I guess.
The Seek ability is very strong (Crippling Blow, Hunter's Gambit to name a few) but I'm not a fan of the statline,...
There's also the fact that your opponent has no reason to hurry up and attack your hero, almost at any point. You play an ally, they attack it, kill it and rest. Having this card in play makes your...
I don't particularly mind there not being a lot of haste dudes, just something that breaks the standard pace of the game. Haste seems to be an easy and arguably not very interesting way to do that.
You need something to "break the rules" if you want the game to be interesting.
Exactly
What isn't?
It could be cool if this costed 3 and gave +1/+1 so you could curve this into Plague.
I think that the biggest deal with the deck is that none of your RD tools deal damage. That means that you have to transition out of the plan but you can't really transition into anything.
You...
I honestly don't know why that is.
Baduruu is the only hero that can maybe kind of sometimes but not really play that strategy.
Do you gain control back when it's destroyed?
Here's the thing: Was it really?
I never got to play against, or with the card. I just woke up one day, checked the forums and noticed a shitstorm that passed by.
I do like the idea of playing...
As far as I know, cards that affect ally (or other card types) cards not in play state that they do something to "ally card" instead of "ally".
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