Updated original post now that the deck builder has been updated.
Now only waiting for a nice admin to update the topic to 1.5. ;)
Type: Posts; User: Cruxx
Updated original post now that the deck builder has been updated.
Now only waiting for a nice admin to update the topic to 1.5. ;)
Ok I definitely suck at chosing and sticking with a draw engine...
Back to 4 Shadow Knight and 2 Sacrifical Lamb. :D
Everything else is peachy and makes sense in pretty much every game I play,...
Thus far I didn't have a lot of problems with any kind of deck. Even won 3/4 of my mage matchups for whatever strange reason.
I played it up to 275, fooled around a bit, tried a weenie rush...
There is no one best answer.
I personally prefer Plasma Behemoth over any other 5c ally, as he is able to deal damage without engaging in combat. He can bypass rain delays or abilities that stop...
Still think Wulven Tracker should be changed, but this Wulven artwork just grows on me... <3
Currently at:
4 Pack Wolf, 2 Brutalis for low cost allies
4 Keldor, 2 Thaddeus for mid cost allies
4...
Don't think it was really a secret. ;)
In the end it's boiling down to this, rogues going from the class having the worst weapon in the game to the class with the best weapon in the game, plus...
Is there an updated deckbuilder for 1.503 in the works?
Thanks to everyone investing time and money into keeping the deckbuilder up to date!
Next step would be an easy to understand card...
This. He basically screws with your opponents strategic use of Shadow Energy (the most valuable ressource in the game). You can't defend against it, as the effect takes place when he enters play. I...
It comes with the nature of MS's ability that it doesn't provide protection against spell damage / mass removal and therefore it is much less reliable vs mages than vs other opponents.
Mages...
Ok new plan: Instead of tricking around with clever creature sacrifice with SL or trying to get out a WotF without losing too much speed, we just throw MOARRR creatures in our opponents faces!
2...
Thanks Ramirez.
The thing is I theorycraft more than I actually play. If I run into a stall deck, the fun I am having is decresaing pretty fast, though in the end I still win a fair percentage....
In my recent games it became more and more apparent to me, that I really don't need a lot of card draw. Most of the time 1 SL is more than enough.
To me the key is to keep the deck simple and...
Will actually try it with 2 additional WotF for a while, as the synergy with SL and Ogloth would be again really good.
Currently -1 NYM, -1 Captured Prey. Will see how that works.
@ Larus:
Banebow shouldn't be a particular problem as his ability only deals 2 damage. Mages on the other hand will always be a challenge for Moonstalker in this iteration, as his ability is...
Oh this new update looks interesting indeed!
Started theorycrafting and playing a bit again. Will update the Wrath of the Wulven to the latest version once the deck builder is updated.
At the...
Heya!
As I am currently not really playing actively, feel free to open up a help thread in the newcomers forum and refer to this posting if you like.
The latest iteration works nicely so far, taking me to 266 with a couple of additional games.
Additional damage and speed provided by JD feels really good, thus far I didn't need Acid Jets though....
Should be a bug since the card text states otherwise and it works correctly with Rabid Bite (nothing happens when MS ability is activated).
Coolio, glad it is of use to you. :)
Oldy & goldy... +1
In general: Witch increasing HP total, burn decks become less and less viable and board control becomes more and more important + the games take longer.
So as a Moonstalker...
Lay low or Rain Delay comes to mind as an example.
Thanks for unknowingly further supporting my point.
NYM and Captured Prey are both hero specific cards, that should actually do better than generic race cards and they don't. Next to them being...
Which are all worse / give the warrior the same advantage as yourself. Also promoting stall as the way to go, goes against the core idea of Shadow Era being a quick game, especially for mobile...
Seeing your deck now mightyfrog I realize it's pretty much what I whipped up for Rogues in 3 minutes using the Rule of Six + 2 cards.
Not saying you took the idea from my deck, our minds seem to...
+1 for any DC deck that isn't stall! \o/
I am experimenting with a similar concept for an agressive DC, didn't have time to playtest it thoroughly yet though.
€: No item destruction? That's...
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