Don't expect a balance change on him though
Type: Posts; User: jcbow
Don't expect a balance change on him though
Because majority of the 4hp allies that don't have any impact on play are becoming useless. Also no venom does not lock down the board lol
How is a mediocre ally that most likely won't last to even hit a stealthed ally good tech. Its what ever you can stick a pretty pointless ally in your decks if you choose but that won't make it worth...
I love the counter some one made to this was the useless rogue allies.
How is that s band aid fix...that's how some situations need to be handled. Tutor abilities bring that sort of restriction style to keep balance. Anything else destroys item or hero.
Again any item that would be a problem if summoned by her can be given restrictions...whether blocking summoning by hero abilities or losing half durability when summoned by hero ability. It really...
And not building a deck with going 2nd in mind is bad. I dont see where everyone thinks this card is good. Try actually building decks with it and see how far it gets you. As for the whole 4 HP...
Notice the best 3cc allies are the ones that either help in retaking the board or holding the board. Being easily removed becomes very important there. If the ally does nothing on hitting the board...
Idk bout the whole it had value as is thing. At 4 hp its easily removed and its ability slows down hero ability which can be a huge negative. It doesn't help regain board and it doesn't do a whole...
Well venom doesn't really see play either. Waiting for a later game ally to make your t3 ally worthwhile doesn't seem worthwhile. Although I agree fully adding ambush with no restriction to venom is...
I'm confused what was the reasoning behind not giving ambush but having it lose it on its ability activation
Could give it ambush and make it lose ambush on ability activation.
Problem is you can't do stuff like that in a physical format. Least not that I know of. Past that I totally agree some digital style abilities like ally splitting and stuff would be interesting to...
For curiosity sake what are you shielding your self from in telegram?
Does it really matter what guild runs a chat? Its not like it gives them any advantage. It was a first come first serve situation and a1 was the first to start the tg. I don't see the issue
Considering its limited to the ravager class comparing it to other I'd cards seems a bit pointless. This comes down to the same issue with many of the nerf threads, where is it stated what a card...
Why does it need to be nerfed though at all? What is this communities weird fetish for the nerf corporation? OK in all seriousness though, why?
Problem is it isnt just there for Id. It sets uonthr board for ravagers to see play. If you make an already poor early game worse in a game that already focuses heavily on the early game, you're...
Here's the thing... This isnt official wulven its a telegram ran by Caitlin. She can do what she pleased with it and if people don't like it, it's not hard to create a new one. I'm not really down...
Considering ravagers have no draw engine and they have to start from behind and swing the board... I don't see how we can justify nerfing their id ability as well
I agree the card is fine as is...I don't really see how it will be playable if its nerfed
Pretty sure none of those are hex
Look at it this way...if one of the reasons bb is decent vs mages is soul seeker, then giving everyone health back would be really harmful
Throw back a bottle of beer
Ok good just as long as you keep up on to date on those checks
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