Um, if it's your turn to play, then you automatically win with even just the cards in hand.
4 damage from Chimeras.
4 damage from Bad Wolves.
12 damage (1 damage per ally) from Shard.
1 damage...
Type: Posts; User: Pzychotix
Um, if it's your turn to play, then you automatically win with even just the cards in hand.
4 damage from Chimeras.
4 damage from Bad Wolves.
12 damage (1 damage per ally) from Shard.
1 damage...
Yeah, I never really realized it playing Warrior decks with Blood Frenzy and all, but going first on my Mage deck is really strenuous on the cards that I draw. Going first isn't always a huge...
How about posting what your current deck consists of? My Boris deck does reasonably well enough (at least enough to go 50/50 against better mage decks), and is most definitely not an autolose to mage...
I played this really annoying Elementalis deck last night. It was basically something like:
Elementalis
4x Mind Control
4x Transference
3-4x Energy Discharge
2-3x Bad Santa
1-2x Bazaar...
Yeah, I've done it too; when that card that I really really really need to win the game comes around, I'm all like "CAST THAT CARD NOW".
Card sacrificed. Proceed to /wrists.
Changing the...
Well, this is certainly true now since the card base is so small, but even in MtG's early days, you could tell roughly what cards your opponent has by the colors that he was playing.There may be only...
As far as I can tell, they're still a bit a ways from 200 out of 200, so there's no saying whether they might or might not do it again within these current releases. Even a week is a long time in the...
Probably right, but from an iPhone app standpoint, likely unfeasible and possibly downright disastrous (most app users will never go beyond the game itself and look at the site to stay up to date...
I do say so. If they continue releasing tiny sets of cards at a time, they should leave out cards that don't serve any purpose at the time of the release, instead of rushing them out to flesh the...
I'm betting he comes from a Magic: The Gathering background, where "Owner" means the literal owner of the card. Similar wording on a card in MtG would bounce the creature back to the actual owner...
It's not enough that there's a workaround to it.
I'm looking at this from a developer standpoint (though I am not a dev for this game, I am in a related industry). It's a valid criticism that...
As much as you guys would like to continue bickering, Creepshow does have some valid points outside of gameplay balance. The current gameplay balance is decent enough without being a major con to the...
On Rain Delay, there's also the VERY distinct difference that it stops YOU from attacking on your next turn as well. That one little difference changes it from being an awesome card into an...
Some cards that have a effect are placed behind other cards while the effect is going on. There's currently no way to review those cards once they're back there.
If you're going to do a popup like thing for cards, let users dismiss the card by tapping elsewhere.
At the very least, implement something better than the current toggle.
The main issue right now is that after the sacrifice phase, the camera zooms out to view the board. Right after sacrifice...
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