never mind, delete this post
Type: Posts; User: Falcoren
never mind, delete this post
I notice on wiki there are:
corrupted angel 201/200
karlstrad 151/150
scourge 152/150
Any others? how to get them?
Darkclaw (size 40)
2x Plasma Behemoth
3x Bad Wolf
1x Ogloth
3x Pack Wolf
3x Captured Prey
2x Now You're Mine
3x Speedstrike
I managed to tweak my lance deck to have some decent winning stats. majiya is still very tough to beat. Jericho is a bit easier.
Maybe destroy will remove target from game instead of putting it to graveyard
yes it's lance, not logan. I was sleepy yesterday...
And I wasnt bad at non-weapon based deck. I played some majiya too...
here's my last deck
1x logan
2x jasmine
2x puwen
2x erika
1x raven
2x aldon
1x aeon
3x assassionation
I agree that lance is the better choice. Serena is a little bit good against warriors, but once you are up against mages and priest you are pretty much toast.
I was around 230s, now 215-ish. So I would say I'm pretty average. In 1.25 I use Amber a lot.
Maybe I play it wrong... but so far I've made like 4-5 decks and they all cant win more than 30% (i play like 6-8 matches per deck)
So far a total wimp and brought my rating down by over 20 points.
I mean SE has large number of players, in the hundreds of thousands, we need to know more top players than just 20...
So, when will kyle decide the winner?
Name: Heavy Blow
Casting Cost: 5
Effect: Enemy is stunned and skip a turn
Flavor Text: "Slackers deserved to be smacked"
Name: Death Pact
Casting Cost: 2
Card Type: Neutral Ability [attached to ally card]
Effect: Ongoing: Target ally gains +2 attack and suffers 2 damage per turn
Stats: N/A
Flavor Text: "Life for...
Name: Death Pact
Casting Cost: 2
Card Type: Neutral Ability [attached to ally card]
Effect: Ongoing: Target ally gains +2 attack and suffers 2 damage per turn
Stats: N/A
Flavor Text: "Life for...
Name: Brutus Backstabber
Ability: (2) Target Ally gain +1 attack and cannot be defended until the end of your turn
Flavor Text: "The wickedness of betrayal"
Name: Swift Claws
Casting Cost: 3
Effect: Your hero's attack cannot be defended and hits all enemy allies and hero until the end of your turn
Flavor Text: "No one can see it coming"
I didnt think of the lore when I came up with the idea, just merely thinking of balance issue. But yeah, if it conflicted with the lore then its going to be bad
I think this card should not be in graveyard after use because it can create infinite loop with just two cards. I remember same thing with timetwister in MTG and it got banned. Hope it got revised.
So your hero will heal 1 health for every strike...
Is Darkclaw going to be "playable" in 1.25?
It seems like cards like mind control always get transferred out
I think, it draws the better card or the high cost card...
His ability should be "have the same ability as opponent hero but cost one less shadow energy"
It should help compensate his unpredictability
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