I was thinking about how certain combo decks can resort to stalling tactics while they wait for their combo to set up. Obviously combo decks don't want to dilly-dally if they can help it and would...
Type: Posts; User: QuantumNinja
I was thinking about how certain combo decks can resort to stalling tactics while they wait for their combo to set up. Obviously combo decks don't want to dilly-dally if they can help it and would...
I think combo decks and control decks not existing has a lot more to do with the fundamental mechanics of the game, and a lot less to do with whether there's a mulligan. The fact that the active...
Fully agree with everything here. With a well-constructed deck, bad starting hands really don't happen all that often.
With a 39 card deck with exactly 20 cards which cost 3cc or less, you have a...
I like your suggestion in your edit. I would tweak the wording just a bit to make it more consistent with the phrasing seen in other cards:
"Target opposing hero or ally takes 1 + X damage, where...
I think the Ravagers would be more interesting and useful if the item/ability destruction happened at the end of your turn, not upon summon. Kinda the same way that Tiger Wulf or Twilight Herald are...
Thick Hide isn't worth the deck space in Constructed matches, but it can have a useful role in Meltdown.
Poison Gas and Engulfing Flame are common picks in Meltdown decks (at least the DP + CotC...
Why wouldn't they?
Looks and sounds awesome! Definitely excites me for the future of Shadow Era.
There's a ton of potentially interesting design space with the defender mechanic.
Just imagine something like a 2/4 defender that had "This has +2 attack during an opponent's turn." Useful to do...
Fully agreed. For better or worse, the physical version of the game is something in which the design team has put a lot of time, energy, and thought. If they want the physical version to gain...
I agree with most of your points, but I wanted to comment on the part in bold.
I think making the interface look too much like the one in HS can also have the effect of pushing away new players...
Very cool! I especially like the idea of allowing the community to modify and tweak the AI. That's definitely the kind of unique and fresh feature this game needs to set it apart from the...
Count my vote as yet another against the proposed re-design shown in the original post. I'm absolutely supportive of the interface being updated to be more stylish and sexy, but what is shown is so...
With DP + CotC, I think the card pool is still a bit limited to develop really effective meta-breaking decks. Edgenel's Elementalis deck would be a notable exception in recent memory. I'm not saying...
Thanks!
The more and more I wrote, the more I thought that I should consider turning the reply into an article. I think I may do that at some point if people support it :)
What makes a card an "auto-include"? I think that term is a bit of a misnomer, because there's almost always a way to construct a reasonably successful deck that doesn't include them. Not including...
Pithing Spear is a better 3cc weapon for Amber, and Wooden Spear is also effectively just as good as my Chaos Cleaver suggestion would be for Amber (unless you bring Reserve Weapon into the...
I mentioned this in another thread, but I think something along these lines would be a great way to tailor a weapon specifically for Logan:
Chaos Cleaver
Cost 3cc
1 Attack 3 durability
Text:...
Which is why I run 3x Wulven Predator in my Portal Majiya deck. That, combined with DMT and all the mage burn spells usually makes Moonstalker a pushover. It also makes Lance a pushover, too.
Nope, Moonstalker is a male... here's the proof.
Maybe this...
Death Cleaver
3cc 1atk 2dur
When Death Cleaver has exactly 2 attack, your hero may attack twice on each of your turns.
OR
Death Cleaver
4cc 1atk 3dur
My comment about RW was in general, not about Logan. With ANY warrior using my suggestion and RW, you could do up to 16 damage in 4 turns. For example, turn 4 cast my suggested weapon (assume it has...
Here's a slight variation on this approach:
Logan's War Axe
4cc 1atk 4dur
When Logan's War Axe has exactly 2 attack, your hero may attack twice on each of your turns.
Amber and Rothem would...
Beaten to the punch...
He's getting at the fact that this part of Amber's ability: "Target weapon you control gains +2 base attack, but may not gain any other bonus" would prevent his suggested weapon from getting +2...
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