I'll just go straight into a few card ideas that could save our forgotten wulvens.
Wulven Items
Blood Scent
3cc
Effect: At the start of your turn, if your opponent has a wounded ally in play,...
Type: Posts; User: Kaylie
I'll just go straight into a few card ideas that could save our forgotten wulvens.
Wulven Items
Blood Scent
3cc
Effect: At the start of your turn, if your opponent has a wounded ally in play,...
Ya I always wanted to pair the poison with flames, and if I'm lucky I might steal engulf and gas, so it'll become 4DpT haha
It's a 6cc 4 HP ally, it's pretty easily dealt with since it can't use ability on the first turn summoned.
+100 I see no reason to have absolutely no incentive to play amongst friends, isn't this a good way to
Boost number of players. All my friends were like f this play together no reward play for what?...
My 2nd dual blade for the rogue.
Just for those who doesn't know about Agna and rudra, they're mystical brothers of the fire and gale.
Cost : 5
DURA/ATK : 3/1
Effect : [3SE] Place target...
Nishaven can use spark!????
Sorry just trolling :P
It stops the moment the opponent attempts at an attack for like 5 sec.
Gives most iOS users a real headache after 2 or 3 games. :(
'bestly in attack with weapons' is already a fail in my book
Thanks for reading, I hope more people will discover the beauty of complicated TCGs
The male hero's ability should be remove attached card from opposing target and for each card removed target suffers 2 damage.
The marks idea is too shamanish.. Use cool LATIN names for the moves...
Rogues have poor card draw!????!?!??!?!!???? What happened to reconnaissance, GC NP and Serena herself??? Can use campfire stories and have an already efficient I'll gotten gains?
??? I didn't make a splash, magikarp is too hard to catch.
Omg!! Double dashed words all the wayyyyyy~~
Does dura drop from normal attack? It should cuz 5 magic blocks will be pretty bad ass against mages.
Tripflare Illuminator - I used to set this up when doing recons for army
Make it a Wulven ability.
Odour Sleuth - same effect no more cries of OP
Siren trap fits the card better, enemy trips the alarm you are prepared to evade the attack and get ready for counter attack with 1 draw.
Sorry didn't see the ongoing. Really good for fighting wulvens, exhaust the captured one. I think 1 resource to activate is needed though. Could be slighty too powerful in certain conditions. Like...
Lol precisely right? Why exhaust him with 3 resource when you can heal it for 2?
Introducing the hopefully new shadow class, plants are awesome. And this class shall focus on insane debuffing attachments.
Heroes has 26 Health
Male - Mok' Aa
Ability - [2] Entrenched roots...
Name : Lightforce Lorei
Cost : 3
Stats : 0/4
Effect : (1) Heals target ally for 1 damage. Lorei cannot attack, damage done to hero is transferred to this card.
Name : 'Yarr Mi Bootie
Cost 3 is kinda high, I'd rather use campfire for human or HBM for shadow any day.
Cost 1 to draw an extra card the following turn might be a better choice.
Cost : 3
Item ability
Effect : Ongoing, this card control is transferes to your opponent upon play. friendly ally gains +1 ATK and -1 HP. Allies with 1 Base HP is unaffected by this card.
Text :...
3 cost is fine cuz when your opponent figures it out, he'll probably kill a fire snake first before targeting the big ones. Not to mention you still need summon it out the next turn without a portal....
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