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Type: Posts; User: Shadaba

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  1. Replies
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    Fairly conditional (tribal) ability I suppose...

    Fairly conditional (tribal) ability I suppose though. And unique.
  2. Replies
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    To be clear: I do really appreciate the care and...

    To be clear: I do really appreciate the care and thought that goes into the design decisions, and the strong interaction with the community. Thanks for taking the time to engage with us.
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    I was responding to the more general discussion...

    I was responding to the more general discussion in this thread about stall/control/etc., and the desire to support or discourage certain play styles. So my post was more about the general direction...
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    This is a really interesting and illuminating...

    This is a really interesting and illuminating discussion, thanks for those who are contributing.

    The design team mostly wants to make sure people have fun. Which of course makes sense! A few...
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    Yeah, I agree. I like a tactical game where...

    Yeah, I agree.

    I like a tactical game where people have to think. I've been playing less and less because of the constant nerfing of non-standard ally-heavy mid-game decks. And the rise of...
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    Poll: Can we please stop changing and tweaking card...

    Can we please stop changing and tweaking card that people have payed for? Also can we please stop trying to force people to play similar decks (e.g., strong tribal synergies, or strongly encouraging...
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    I'm sorry, but I'm confused. It seems you equate...

    I'm sorry, but I'm confused. It seems you equate staller decks with decks with many items. If that is true, and you don't like playing against staller decks, then of course you would not support...
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    I agree with the general idea behind this thread,...

    I agree with the general idea behind this thread, whole play types (e.g., solo) are being discouraged.

    Personally, I'm most worried about widespread decay. That card is similar to a one sided...
  9. Are you saying I've had enough cake and can't...

    Are you saying I've had enough cake and can't have any more?
  10. Hi Gondorian, Thanks for the extra thoughts. ...

    Hi Gondorian,

    Thanks for the extra thoughts. I appreciate that you'll think about it.

    Just to clarify my position:



    I do not agree that this is what is suggested by the word additional. ...
  11. I'm sorry, but this is highly unintuitive to me...

    I'm sorry, but this is highly unintuitive to me and, I believe, not the only way we could interpret the rule book.

    I don't understand (and even disagree with) two design choices that were made...
  12. Replies
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    I strongly agree. If the design team...

    I strongly agree.

    If the design team desperately wants to make tribes a thing, then I would at least prefer if tribal cards have synergy based on their properties, instead of restrictively putting...
  13. Thread: A buff for Ter

    by Shadaba
    Replies
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    1,002

    I wasn't actually that interested in buffing Ter...

    I wasn't actually that interested in buffing Ter per se. Perhaps I should've used a different title for this thread. I was more thinking about the relative strength of heros with certain abilities....
  14. Thread: A buff for Ter

    by Shadaba
    Replies
    6
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    1,002

    A buff for Ter

    I had a random thought.

    I know COTC cards are set in stone. However, locations didn't exist back then. So I have a suggestion:

    Change Ter Adun's ability to:
    Target item, support ability, or...
  15. In this thread I've seen people give various...

    In this thread I've seen people give various valid reasons why they want to be able to quit without losing rating while they haven't yet started a game, and I haven't seen any convincing reasons why...
  16. Great minds think alike.

    Great minds think alike.
  17. One thought: I think I'd prefer locations that...

    One thought: I think I'd prefer locations that just have some ongoing effect that is the same for both players. Less random, perhaps easier to balance, easier to plan for when playing, more fun?
    ...
  18. I love deckcrafting, most of all. I love fairly...

    I love deckcrafting, most of all. I love fairly generic cards that can be combo'd in unexpected and versatile ways. For instance, I love cards such as Bad Santa, Slingblade Demon, and Child of...
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    Nice. I like simple, cheap, and versatile cards...

    Nice. I like simple, cheap, and versatile cards such as this. Allows one to get creative.
  20. Wait, I'm confused now. If the hero has...

    Wait, I'm confused now.

    If the hero has defender and Anklebreaker, and an ally attacks, does the ally deal damage?
    Similarly, if the hero has defender and Dagger of Unmaking, would the ally deal...
  21. This. I don't like this. It harms deck-building...

    This. I don't like this. It harms deck-building creativity. It makes it feel as if the designers come up with decks and strategies, rather than cool and interesting building blocks that we can...
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    Hellfire Besieger : 1: Target item or ability you...

    Hellfire Besieger : 1: Target item or ability you control is destroyed: target opposing hero or ally takes 4 fire damage.

    I targeted and successfully destroyed a crippling blow from an opposing...
  23. I think the confusion may be due to the word...

    I think the confusion may be due to the word 'cancel', which doesn't actually cancel the cast. Perhaps just change this to 'place on board' or something like that? The functionality is then exactly...
  24. Thread: Ricochet trap

    by Shadaba
    Replies
    2
    Views
    347

    Ricochet trap

    Not sure if bug:
    Logan attacked my Gwen with a jeweler's dream. Ricochet trap triggered: Gwen did not loose health, Logan lost 1 health and was disabled. However, Logan did gain 2 resources.

    I...
  25. Thread: Crash

    by Shadaba
    Replies
    0
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    261

    Crash

    When playing the game from the webpage with Safari 8.0.8 (OS X 10.10.5) the app sometimes crashes. It seems to happen mostly when scrolling through cards in the deck builder. I just had it happen...
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