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  1. Bumping this because I want to see more people on...

    Bumping this because I want to see more people on the ladder using it. I’d like to see if someone can improve upon it and somehow make it even more consistent. I changed it slightly since the initial...
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    .

    .
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    My responses in red:

    My responses in red:
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    Some card ideas for the next set

    I posted these in the card suggestion sticky, but I’d like to discuss some of these, if you think they have promise, or would be OP, etc. Some I’ve suggested in the past, but the meta is always...
  5. Sticky: Raxos, Scourge of Raksul Shadow Ally - Unique...

    Raxos, Scourge of Raksul
    Shadow Ally - Unique [L]
    Cost: (6)
    Attack: 3
    Health: 6
    Steadfast;
    When Raxos enters play, your hero gains 1 Shadow Energy. When Raxos is placed into your graveyard...
  6. We spoke briefly about Rankett on the last State...

    We spoke briefly about Rankett on the last State of the Era podcast, and I decided to make a deck built around it.

    Been playing it since the beginning of December 1st, and after almost 200 games...
  7. Raikka "Mutation Factory" [3.9] Turn 5-7 kills normal

    Hero: Raikka Spellseeker (40 cards)


    Ally (22):
    4x Barrenland Gremlin
    3x Plightbred Runt
    4x Voracious Arachnid
    4x Brimstone Devourer
    2x Flame Spitter
    2x Armored Packbeast
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    Iím in for Wildcard 2.

    A1 BlanketEffect
  9. Awesome news! Very excited!

    Awesome news! Very excited!
  10. Premium Foil packs and Lost Lands cards

    So, what’s the status with getting Lost Lands cards in the Premium Foil packs? Set’s been out for like 4 years, yeah? Tired of stacking up duplicate foil heroes.
  11. Brand new State of the Era episode has been...

    Brand new State of the Era episode has been uploaded to YouTube and is viewable now. Link to the video has been added to the main episode list at the top of the thread.

    Participants include...
  12. Thread: v3.89

    by BlanketEffect
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    Great changes!

    Great changes!
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    Itís good. Iíd dare say it is in the best state itís ever been, at least insomuch as the game mechanics and cardpool/balance are concerned.
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    True story. Amended.

    True story. Amended.
  15. There is not a single change on this list I...

    There is not a single change on this list I disagree with.

    A couple of them may need even a bit more of a boost, but all of these are solutions or, at the very least, steps in the right direction...
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    Plague Mine - Shadow Artifact

    Plague Mine

    Shadow Item - Artifact [C]

    Cost: (2)

    When your hero is attacked by an opposing ally, that ally and all adjacent allies are poisoned and Plague Mine is destroyed.
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    Thriss Channeler - Shadow Ally

    Thriss Channeler

    Shadow Ally - Ravager [C]

    Cost: (4)

    Attack: 1
    Health: 6

    When Thriss Channeler enters play, target item loses 1 durability. Whenever an item loses durability, all...
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    Thriss Malefactor - Shadow Ally

    Thriss Malefactor

    Shadow Ally - Ravager [R]

    Cost: (4)

    Attack: 1
    Health: 6

    When Thriss Malefactor is summoned, target item loses 1 durability. Whenever an item loses durability, Thriss...
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    Seeds of Ruin - Hunter Support Ability

    Seeds of Ruin

    Hunter Ability - Support [U]

    Cost: (5)

    Duration 1 - At the beginning of each playerís turn, the ally with the lowest health that player controls is killed.
    If an ally is not...
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    Reap the Wilds - Hunter Ability

    Reap the Wilds

    Hunter Ability [C]

    Cost: (3)

    The top card of your resource pile is exiled: Your hero heals X damage, where X is the number of resources you control, and Reap the Wilds is...
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    Eradicate - Neutral Ability

    Eradicate
    Neutral Ability [R]

    Cost: (6)

    Target opposing ally and all allies sharing that ally's alignment are killed. Draw a card.
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    Overload - Elemental Ability

    Overload
    Elemental Ability - Attachment [C]

    Cost: (2)

    Attach to target damaged friendly ally until the end of your turn. That ally gains +4 attack and is killed when it deals combat damage.
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    Tainted Well - Rogue Artifact

    Tainted Well
    Rogue Item - Artifact [C]

    Cost: (3)
    Durability: 1

    (1D): All enemy allies are poisoned.
    Once per turn, when a poisoned opposing ally is killed, Tainted Well gains 1 durability.
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    Raxos, Scourge of Raksul - Shadow Ally

    Raxos, Scourge of Raksul
    Shadow Ally - Unique [E]

    Cost: (6)
    Attack: 3
    Health: 6

    Steadfast; When Raxos enters play, your hero gains 1 Shadow Energy. When Raxos leaves play, draw a card.
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    +1 to this idea. However you wanna implement it,...

    +1 to this idea. However you wanna implement it, I can't see it being anything but beneficial.
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