To give you my state of mind on the matter: Im coming from a match where three out of four of my allies got successively mindcontrolled which - needless to say - won the match. So yeah, if you would...
Type: Posts; User: Mantar
To give you my state of mind on the matter: Im coming from a match where three out of four of my allies got successively mindcontrolled which - needless to say - won the match. So yeah, if you would...
Hi AC, thanks for your input. Against a Gargoyle Voltars is working properly though: Radiant wisp (1 electrical) + Voltars (*1 electrical) vs. Gargoyle (-1 dmg) = 1 dmg. As it should be. Whereas...
It is about damn time you implement these (into the PC version at least).
If you would at least give every button a hotkey (plus a key for ending combat animation) that would be terrific. I can...
Armored Sandworm ! It is a giant Sandworm, man. In armor! ;)
I think we should ridicule Campfire Stories some more. Hmph! Ok, you guys are right about calling me out on that, I might have been going overboard a little bit with this. Im actually honoring this...
Voltars Ring + Radiant Wisp + Reinf. Armor (any attach. ) vs. Snow Sapphire / Violet Thunderstorm = 0 damage.
whereas
Voltars Ring + Radiant Wisp vs. Gargoyle = 1 damage.
I think Voltars boost...
A change has to be made in any way regardless of whether you change the damage vs. Gargoyle or vs. armor. Presented with these two options I choose the latter hands down. Because Voltars Ring is...
This is the problem in a nutshell again. First let me commend you, roust and JeetKuneDo also, for displaying very good skill in reasoning and analytic thinking as well as formulating it in a precise...
You want me to open this thread anew in the card discussion forum?
More data: Voltars + Wisp + Reinf. Armor (any attach.) vs. Violet Thunderstorm = 0 also. So the frozen mechanic can be ruled out.
Voltars Ring + Radiant Wisp however hurts a Gargoyle just fine (1 damage).
Voltars + Wisp + Reinforced Armor (any one attachment I presume) vs. Snow Sapphire = 0 currently. It should do 1 damage.
Im playing v2.000 on my Windows 7 PC in a Firefox browser. In order to...
Yes, this is exactly the kind of reasoning I recited in my last post. Did you read it? If not, you should, it is a fun read.
Anyway, I hoped for it to sound silly. Oh boy, I failed. So let me...
This is all good, Airact, with you pointing out that these are two different mechanics.
My qualms is more about the effects limiting themselves to summoning. Take Voice of Winter. It only matters...
Gentlemen, back to topic. Dear OP, just look at the bigger picture. Because in turn your resurrected creatures evade the effects of Voice of Winter. Which I might add annoyed the hell out of me once....
It's a bug that needs to be fixed.
Why am I contradicting you here? You seem to have some experience with the game and its inner workings and every piece of insight is welcome. Lets see what we...
After this, crazy stuff happens. Weapons are never used again. I mentioned this a while back already, and people were generally like "Tough luck, why are you that stoopid and apply Poor Quality to a...
Ok, thanks for the confirmation. I havent had the chance to check it out in a challenge yet.
(Changed references to -> "AI Baduruu" to -> "Baduruu" in general in the original post.)
When Baduruu uses his abilty to summon a weapon from his hand the camera pans to the players hand instead of Baduruu's abilty row. This has been mentioned in other threads but those were titled...
Actually this post is about Brutal Minotaur. Gravebone and Portal kinda multiply the effect and this combination is totally over the top. Brutal Minotaur on itself is too overpowered a card already....
Lets hear some arguments in favor of not defending then. Should be amusing.
How about this: make Portal unique in that it is only allowed to be played once a game.
Take Wizent's Staff for instance. As a human mage, you are happy to apply your Poor Quality on it and get rid of it in no time. Err... Not! The application of Poor Quality actually hurts you in that...
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