The new UI is really small.
Ingame it's fine, but everywhere else it's just.. awkwardly small.
I can't imagine how it is now playing the extremely small webgame on a 1080p+ monitor, it was...
Type: Posts; User: DAOWAce
The new UI is really small.
Ingame it's fine, but everywhere else it's just.. awkwardly small.
I can't imagine how it is now playing the extremely small webgame on a 1080p+ monitor, it was...
So I updated my client ingame only to see that, well, nothing changed.
Figured I'd have to download the new installer and install over my game. Sure enough, I was right.
Unfortunately, there...
Suppose I can say "about time". Really does wonders to the smoothness of the entire game as I kept talking about. Damn well noticeable and improves the speed of my play.
Too bad they destroyed...
Game was patched recently; no idea where the notes are.
Still no increase to 60FPS on the PC client.
Still chugging along with a sluggish game, yay.
I linked it earlier.
http://docs.unity3d.com/Documentation/ScriptReference/Application-targetFrameRate.html
It's an extremely simple change.
It doesn't take much effort at all to implement a...
It is possible then that your home PC is very low spec and is actually dropping below 30FPS. If a large deck causes that, then that is definitely an optimization issue with the game. IF designed...
You could say that, yes.
As for your specific issue; it isn't related to the FPS, but poor optimization by the developers in relation to large decks.
I cannot say if it happens on my machine...
This is the PC unity client; not the browser version.
Nothing is stopping them from adding a 30/60 FPS cap option either. Many other games do this (usually 30/60/120/unlimited).
Still nothing?
@Mod: Feel free to delete the post in the moderation queue; it's unneeded now.
Oh god, not this ignorant tripe again.
THE HUMAN EYE DOESN'T SEE IN FPS.
Rather than go on a rant that...
Big monitors =/= large resolution.
What are you talking about zooming in via the browser? It's a unity engine game, you can't zoom in with your browser.
Even playing at 1920x1200 I have to...
And still have it sit in a tiny window.
15 would be borderline unplayable, if not actually unplayable.
Try out one of the Magic the Gathering games and the Pokemon Online TCG; they both run at at least 60FPS, resulting in everything...
Repost from here, since I've not gotten any answers yet.
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So, I'm back a year later after my last time playing the game and I discovered there's a downloadable client to run which as a...
Posting the full error report would be great.
Exactly why we use the client.
The browser version is an incredible strain on the eyes for people with high-resolution monitors. With 4K around...
Pro gamers would say otherwise. Hell, even hardcore ones will too.
I waited 2 years to play The Force Unleashed because of the 30 FPS cap. 30 FPS is unplayable for me in almost every game. Then...
I guess the game is mostly played with the browser client instead of the Windows client? (and on portable devices?)
A shame to see the Pokemon TCG and MTG both offer far superior game clients to...
The game suffers deeply with a lack of sound effects and only low bitrate music (on the browser client).
Such a shame that the game has quite frankly not changed whatsoever since I first checked...
I know this is better suited in the PC support section, but that part of the forum is rarely posted in.
So, I'm back a year later after my last time playing the game and I discovered there's a...
Just happened to me while playing on the actual game client. Has never happened on the browser.
Course, this could be because I logged into the browser game to check if it was also running at...
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