Originally Posted by
plo
I would have no problem with this, as long as it is confined to games against the AI. My reason is as follows>
As Samzyn has pointed out, they can be made in a way that makes players build good decks around them, as in the example he gave. But even so I don`t like the idea. From my experience with TCG there are 2 stereotipes of players, one does not care about flavor or fun and puts whatever card makes he win while the other disregards winning completely.
From my perspective this proposal would approach move players towards the second spectrum. It would make players who can make an unbeatble and unstoppable deck include cards that are not the best option, thus making a weakier deck and the game becoming less competitive.