Preview of Balance Changes for CotC Cards
Quote:
Originally Posted by
LeonTheBarbarian
Hey you can still play Poisoned Well Aramia, it has not been touched ;). Just like a few others. Actually, I believe with cards like ones proposed here and current SE’s cardpool, it should still be perfectly possible to come up with some decent solo and stall decks. Only not so (too) abusive (and efficient, of course) as previously.
P.S.
There is strong reason for Armor of Ages to give dmg up front - with damage when destroyed it unfortunatelly can still be played in a effective trolly fashion. With stats as I proposed trolly efficiency should get better balanced with cons for the user.
I'd just do one damage to hero per turn (but not Sustain) to represent the tough weight of the armor and mean they can't just stall out for who knows how long without the penalty until opponent finally gets rid to trigger destruction damage.
By doing 1 per turn, if it sticks for many turns (while stalling) it could end up costing lot more damage to user, which is how it should be. I think 5 up front would probably just kill off the card entirely.