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3.17 Stalladar
Hero: Zaladar
Allies (17):
3x Frostmare
3x Death Mage Thaddeus
3x Death Collector
4x Cryptspawn Tormentor
2x Der'kan, the Bone King
2x Forgotten Horror
Abilities (19):
4x Sacrificial Lamb
4x Energy Extraction
4x Shadow Font
3x Energy Discharge
4x Mind Control
Items (23):
4x Loom of Fate
4x Bazaar
3x Infinity Core
4x Evil Ascendant
4x Armor of Ages
4x Soulbound Armor
Locations (3):
3x Kiruth: Thaddeus' Vault
= 63 cards
One of the most hateful deck in the history of SE. Now mixing with the undead theme and go way longer.
There are many old school combos like Frostmare/Discharge and Derkan/Soulbound/Extraction. And there is a newer combo with Infinity Core/Kiruth where you can get extra resource and free health gain every turn. Note that Cryptspawn and Derkan ability triggers Kiruth so you should have a lot of resource boost.
Gameplan: defense in early game. Once you have set up draw and kill off opponent allies, you can start to go for throat with the Extraction combos. With a few hits you can seal the game. Alternatively, you can mill off opponent through recycling allies with Infinity Core, so you have 2 win coins in 1 deck.
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I really like all the decks that you have posted seedog. Thanks for sharing your knowledge with the community. I do believe that it helps a lot of new players (and i am sure that it even helps some veteran players as well) to understand better the game mechanics and how to build a competitive deck. All your decks are easy to understand coz you can explain it so well.
Most of the top players (me included) are just lazy to post here on forum coz we usually share our knowledge with our guildies on telegram. Some of them just want to keep competitive decks for themself. thanks again for helping people who don't use telegram app and thanks for keeping this forum alive.
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Thanks Burnout1985. I think keeping posts here is what keeps the forum alive. If there is someone who picks up some idea from here is nice.
Yet, most of my decks here are conceptual and not a fine-tuned deck. I don’t want to limit the imagination of players and copying decks. I do keep some of the refined decks within our guild but that’s another story.