So what changed in the last 6 months?
So I guess I just write a return post, allthough many of you know the things Im going to write.
After some desaster in other TCGs, Im back to play Shadow ERA. So I guess I didnt play for around 6 Months and some things rly are alot different:
- The balance has been improved to a very good level, going 2nd isn't as bad as it used to be, and Maya isnt the Imbaness she once was.
- I see Priests everywhere, and I still dunno what the deck does, except healing drawing and Tidal Waving.
- Out of 9 games I could start only 2, while 7 I was going 2nd *WTF*
And my first impression of the Class/Faction Cardpools:
- Human Cardpool ally wise is slightly stronger than shadow, but the abillites of shadow seem to balance that out. *Good job*
- Warrior has still problem of removing allies except for attacking them, but bloodfrenzy/JD are still so good, that amber is on the top.
- Hunter cardpool is still bad cept Soulseeker/Rapidfire. I like the change to the arrows and Into the Forest is still good.
- Mage still best class, if the game doesnt drag out or have to face weapons.
- Priest actually still miss the damage output, but have a very strong answer against everything cardpool.
- Rogue is awesome with the changes, guess just underused.
- Wulven has still problems generating card advantage, but moonstalker's abillity should cover him from any class without AoE. Darkclaw is kinda crippled atm, but not far behind.
- Elementals Cardpool is subpar cept mind control. Zaladars abillity makes up for that, but Elementalis is rly bad atm. I guess all those manipulating effect could turn into nice combos with some more cards.
Im curious if Im right or wrong, to understand the meta better. This is just what I got out of some games playing and some games watching. :)