8 Attachment(s)
Arcania expansion, a fun project (by Arcanes)
Hi community \o.o/:
This is a expansion created exclusively with suggested cards (So you can suggest cards for be added)
The principal goal is share ideas and discovery togethers solid ideas that can be suggested for SE.
Who know? maybe in the future our shadow era staff can take some ideas form here for a new collection (/*o*)/ ~
This topic is different to the official suggestion cuz I want us to discuss the proposals before suggesting in the official topic, suggest changes, look funny cards, think about balance and only then, with the best ideas from the community send some to the official topic for facilitate the work of developers giving more elaborate proposals.
The idea is with time do a complete edition with 200 cards!! o(*゚▽゚*)o
(+20 Heroes, like CotC)
I keep the psd of every card, so... feel free for share you opinion! i can easy edit every card
Advertisement: my english can have mistakes, but I will always be grateful for your feedback to correct texts or grammar ᕙ(⇀‸↼‶)ᕗ
Before start I want thanks to Drakhen for the psd Card Template. I have a few different version with some little fixes but all the work is done starting from the Drakhen model. :)
Central ideas in the mechanic of this collection:
- Generate more dynamic between the game and the graveyard
- Like u will see... play a lot with the class restriction! . Class will be important.
- Diversify the way of play cards
- Diversify the play style for every class with new Hero perspectives! without lose the essencial of every class
- The collection will have some special type of cards that repeat in every class, similar in balance but with different focus for each.
7 The big disasters: They are Epic Abilities with cost 7 and a BIG effect in the game (In general they force the end game). Every class will have one disaster and their are restricted to ONE copy by deck.
7 Class citadels: "If a citadel is in you opening hand you can start the game with it in play" They are Rare artifacts that change the enviorment conditions in the game, one for every class with different effects. Every Citadel have cost 4 (This can be discussed, actually im thinking change it to 5) and ofc we can suggest cards for synergy with this new type of card.
Defining Rules: A Citadel is a type of Artifact and can be targeted like artifact.
The 7 Prodigies: The Prodigies are Unique allies, all with cost 3, and a special ability for every class when deal damage. Prodigies
Citadel Guardians (Titan allies) : 7 Epic Allies powerfull with high Cost and fun skills with synergy to the class style. They are Titan Type, are Unique allies but Titans are restricted to ONE copy by deck.
Defining Rules: Titan allies are Unique allies restricted to one by deck. If a card do mention to "Unique" or "non-unique" allies, the text is applied for Titans too.
NOTE: Titans and Big Disasters are restricted to only ONE copy in your deck. (Rule suggested for balance by LucasBlitz)
Set Breakdown
20 Heroes (Extra to 200 main cards)
20 Human Allies
20 Shadow Allies
20 Neutral Allies
10 Warrior class cards
10 Mage class cards
10 Hunter class cards
10 Priest class cards
10 Rogue class cards
10 Wulven class cards
10 Elemental class cards
10 Human Ability/Items
10 Shadow Ability/Items
20 Neutral Ability/Items
20 Armor/Weapons
10 Locations
If you have opinion in specific cards, if the card have the name in blue this mean is posted in the official suggestion forum, and you can click the name link for go to the Card Thread.
So! Here we go :cool:
Human Heroes
H06. Attachment 6628 H08. Attachment 6629 H09. Attachment 6630 H10. Attachment 6631
Shadow Heroes
H11. Attachment 6565 H13. Attachment 6632 H19. Attachment 6633 H20. Attachment 6634