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SF Stalladar
***HERO***
Zaladar
***Allies (8)***
4x Furrion Terror
4x Brimstone Devourer
***Abilities (13)***
4x Mind Control
2x Eternal Renewal
4x Shadow Font
3x Temporal Disturbance
***Items (16)***
4x Evil Ascendant
2x Infinity Core
2x Arthyle's Crypt
4x Loom of Fate
4x Crystal Shards
***Armors (4)***
4x Armor of Ages
TOTAL: 41 cards + Hero
Uses a synergy between Temporal Disturbance, Arthyle's Crypt, and Brimstone Devourer to cycle the Devourer effect. Loom of Fate is nice to give you control of the draw. You can use it with Arthyle's Crypt to put a Furion right into play. (assuming you have 9 resource)
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I think the Elementals are going to be such fun to play ... Forcing your opponent to part with their cards has never been so appealing
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Why is Zaladar better for this build than praxix?
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Well, with only 8 allies in your deck Praxix's ability will not be dealing very much damage (unless you are playing 2v2 or ffa). That's why I choose Zaladar. I feel his ability will be more consistently useful.
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Praxix can't use his ability and keep the arthyle's crypt + Brimstone + Temporal Disturbance Cycle going. Praxix's ability only effects one opposing ally, Zaladar can hit ally + hero or two allies. This deck's damage main strategy is stall + direct damage, with mill as a constraint on opponents plays. Praxix plays better when you play to make mill the primary victory condition. All these reasons plus the fact that there aren't many allies makes Zaladar a better choice for this deck.
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Not to mention Milling can also be counterproductive when say playing against an Undead Deck or Gravebone. You are just fueling their Graveyard which is what they want.