Howdy,
There was a burst of excitement on the development progress front but haven't heard anything for a little while.
Please keep up the hype and roll out those spoilers!
Cheers
Mr Fox
Printable View
Howdy,
There was a burst of excitement on the development progress front but haven't heard anything for a little while.
Please keep up the hype and roll out those spoilers!
Cheers
Mr Fox
Well, there are only 7 classes, and I imagine the actual release of these cards is a ways off still, so I'm sure they want to spread it out a bit.
But I agree, I do want to see the next set of spoilers soon for sure.
LL 1 was released back in 1st Jan, and if LL 2 would be releasing exactly 1 year later, Wulven needs to start rolling out other classes now :)
Yeah, that was very slow..
Ok since Gondo is not here I will take this over.
In next episode of spoilers we will focus on mage. I have to admit we took a big dump on mages on LL1 and they did not get any fancy new mechanics like others, but in LL2 they will get lot of seek abilities. So without further ado:
Seeka-ball
3cc ability
Opposing ally or hero takes 4 fire damage and you can seek another seeka-ball.
Seeka-nova
5cc ability
All heroes and allies take 5 fire damage and you may seek 5 mage abilities.
Seektal
4cc ability
Duration 3 turns
Your allies have haste and can seek allies when summoned.
On an unrelated note, seek will be cancelled in 3.18 which comes before LL2
I only know 1 neutral artifact is releasing on LL 2
15cc neutral artifact
Name : Rage Quit
Description : At the end of your opponent turn you win game, If this card get destory you lose game.
Seeking shock
2cc ability
Up to 4 targets take 2 electrical damage. If you targeted 4 heroes and allies you may seek an ability with cost up to 3. If you target 3 and less creatures you may seek a mage artifact, unless you are Aramia, if you are Aramia, you gain 2 SE. If any of targeted allies has electrical immunity you are noob and lose 5 health. If you cast two seeking shocks in one turn, you may cast third one for free
They sound like some crazy new cards! I've been concerned about the card that has been due for release for the last 3 years that may finally come out in Lost Lands Part 2.
Name: Soon™
Cost: 0
Type: Wulven Ability
Ability: Soon™ is returned to your hand. All cards in play are shuffled into the owners deck and all hero's heal to maximum health (all negative effects are removed) Turn timer is extended to 5 mins, for all players, for 1 turn and 'End Turn' is disabled.
:P
I've chosen a deliberately irregular release pattern to keep everyone on their toes and give me some flexibility, since my main task is not spoilers. But if you don't see anything by this time next week, I will totally understand if the pitch forks come out.