Narziss
Card Ideas (Continuously Updated)
by
, 08-06-2010 at 10:26 PM (4353 Views)
I'll keep this post to organize my card ideas:
ALLY CARDS:
Name: Demon Master
Cost: 6
Type: Shadow Ally
Stats: 1/5
Text: When Demon Master comes into play, put a Demon ally into play with stats 7/4. When Demon Master is killed, your opponent gains control of the Demon token.
Name: Loyal Paladin
Cost: 3
Type: Human Ally
Stats: 1/5
When your opponent attacks, if Loyal Paladin is in play, your opponent must target Loyal Paladin (if you control more than one Loyal Paladin, your opponent may choose which to attack).
Name: Guardian of Zhanna
Cost: 5
Type: Human Ally
Stats: 3/6
Text: When your opponent attacks, if Loyal Paladin is in play, your opponent must target Loyal Paladin (if you control more than one Guardian of Zhanna, your opponent may choose which to attack).
Name: Entangled Minion
Cost: 2
Type: Shadow Ally
Stats: 3/3
Text: Whenever Entangled Minion attacks, you lose one life.
Name: Revenge Vampire
Cost: 5
Type: Shadow Ally
Stats: 4/4
Text: Whenever Revenge Vampire attack, defending opponent deals their damage first; if Revenge Vampire survives, he deals damage and heals equal to the amount of damage dealt.
Name: Vampire Lord
Cost: 3
Type: Shadow Ally
Stats: 2/4
Text: When ever Vampire Lord deals damage, you may prevent damage from Vampire Lord equal to the amount of damage dealt until end of turn.
Name: Devouring Monster
Cost: 5
Type: Shadow Ally
Stats: 5/9
Text: Devouring Monster Does not refresh* at the beginning of your turn. Sacrifice an ally: refresh Devouring Monster.
Name: Twelve-legged Monster
Cost: 2
Type: Shadow Ally
Stats: 3/4
Text: When Twelve-legged Monster comes into play, sacrifice an ally you control or sacrifice Twelve-legged Monster.
Name: Wulven Infiltrator
Cost: 3
Type: Wulven Ally
Stats: 2/1
Text: This card cannot be attacked by an enemy ally.
Name: Wulven Alpha
Cost: 4
Type: Wulven Ally
Stats: 3/1
Text: This card cannot be attacked by an enemy ally and ambush: attacked opponent cannot defend.
ABILITY CARDS:
Name: Plow the Land
Cost: 2
Type: Human Ability
Text: Refresh all your resources.
Name: Martyrdom
Cost: 5
Type: Neutral Ability
Text: Sacrifice up to three allies; damage target opponent equal to the combined attack power of the sacrificed allies.
Name: Assassinate
Cost: 3
Type: Rogue Ability
Text: Destroy target enemy ally.
Name: Chain lightning.
Cost: 3
Type: Elemental Ability
Text: Deal 3 damage to target ally and 1 damage to all other enemy allies.
Name: Elemental Upheaval
Cost: 1
Type: Elemental Ability.
Text: As an additional cost to Elemental Upheaval, pay x; deal x damage to target opponent.
Name: Full Moon
Cost: 4
Type: Wulven Ability
Text: Search your deck for 2 Wulven allies and put them into your hand.
Name: Blood Moon
Cost: 3
Type: Wulven Ability
Text: All your Wulven allies gain +3 attack and lose 1 health.
Name: Shadow Moon
Cost: 6
Type: Wulven Ability (ongoing)
Text: Whenever you play a Wulven card, you may draw a card.
Name: Solar Eclipse
Cost: 2
Type: Wulven Ability
Text: Heal all your Wulven allies for up to 2 health.
Name: Lunar Eclipse
Cost: 1
Type: Wulven Ability
Text: All your Wulven allies gain Ambush until end of turn (opponent cannot defend this ally's attack).
*the text "refresh" refers to when an ally becomes un-exhausted (like they do at the beginning of your turn). On the other hand, "exhausted" refers to allies that have attacked.
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