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    A new Board of Directors has been appointed, and they're ready to get rolling!


    Shadow Tokens are on sale now, a digital cryptocurrency that gives everyone a chance to own a piece of the game they love! With great rewards such as profit share and many in-game bonuses, this is something you won't want to miss!


    The token sale has begun! Read more at http://shadowtoken.io

  • Chairman's Update #3

    Hi, everyone!

    As with previous updates, Iím sharing this as official spokesperson of the Board of Directors as a whole. I hope you find it interesting and encouraging. Questions and comments are most welcome.



    We had our third board meeting last week, where we focused on development:


    REVIEW OF DEVELOPMENT PROGRESS SO FAR

    Our initial development focus has been on establishing a foundation for a development roadmap we can share with our players and Token Holders. Without this foundation in place, it was impossible to forecast what was possible, what it might cost or how long it might take to deliver.

    Campaign Human CotC Map 1 Dialogue

    These 100 missions of dialogue were intended to improve the new player experience as well as deliver the first phase of a long-awaited feature for veterans. Doing this initial work has helped us plan the release of the remaining dialogue across two maps for each hero.

    Best Score Ranking System

    Players have quite rightly been complaining about deficiencies of the Shadow Era ranking system for as long as there have been public rankings. We decided it was time this was addressed, so we implemented a new system that has been in effect in October.

    Lost Lands Part 2 Artwork

    We have 26 completed pieces now, of which four can be seen here as generated card images.




    Synchronized Release of v3.51 with Bug Fixes and UI improvements

    A number of minor bug reports had accumulated since v3.17 that were not fixed in v3.50 and some new bugs were found in v3.50 as well. We prioritised tackling these to create a more stable experience for our players for now and to build on. We added some minor UI improvements that were requested by the community too. Unlike v3.50, we ensured v3.51 was a synchronized release to avoid a split player-base and we intend to do only synchronized releases going forwards.

    Bundle Offers in v3.51

    Since Shadow Era was released on mobile, the only items you could buy with your hard-earned cash were Shadow Crystals in differing amounts, to then spend on whatever you liked; this tended to be other starter decks to go with the one you got free. This meant that players could end up missing one of the most thrilling aspects of a TCG: cracking open packs. We decided to address this by offering super-value bundles with 12 packs in each, so new players could get that pack opening experience and discover new cards as they went for a lower price and better value than buying starter decks with Shadow Crystals.


    DEVELOPMENT ROADMAP

    With the foundation elements in place, we are ready to announce our development roadmap to cover the next six months.

    2017 Q4 - Campaign Shadow CotC Map 1 Dialogue

    We released the Baduruu missions this week. The other nine CotC Shadow will be released in turn over the next five weeks.

    2017 Q4 - Rated Match Improvements

    Before the end of the year, there will be per-hero rankings and other additions intended to improve the Rated match experience for players and, in turn, the level of Rated match activity.

    2018 Q1 - Steam Launch

    Inclusion on Steam will greatly increase our exposure to new players as well as allow Shadow Era players on Steam to benefit from their Friends lists, instant messaging and achievements system.

    2018 Q1 - Campaign Human/Shadow CotC Map 2 Dialogue

    With the first maps done for the Call of the Crystals heroes, we will continue their stories to lead up to where Dark Prophecies begins.

    2018 Q1 - Lost Lands Part 2 Release (67 new cards)

    After effectively being on ice for more than a year, I'm pleased to confirm we now have the capacity and budget to complete Lost Lands Part 2. This will involve design work, coding, play-testing and artwork commissions. We will be giving development updates as this progresses and will be reopening the Players' Focus Group for play-testing and pre-release balancing at the appropriate time.


    If you have any comments or questions on this update, please reply below or send direct to me or other board members.

    Thanks for reading and thanks for your continued support.


    This article was originally published in forum thread: Chairman's Update #3 started by Gondorian
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    Comments 10 Comments
    1. Vexmaw's Avatar
      Vexmaw -
      The roadmap for development is inspiring. Hoping Steam will bring a new life to the game.

      Edit: Butcher's art is wicked
    1. da shadowmoon's Avatar
      da shadowmoon -
      Is ll2 just going to be class cards I hope not
    1. tolerance's Avatar
      tolerance -
      Nice update on timeline and like the new artworks

      If the board is aiming to launch on Steam, would be good to also look into card localization timeline. I knew there’re games received bad reviews because of not supporting local language. Also please use community and avoid machine translation for higher accuracy and quality
    1. Gondorian's Avatar
      Gondorian -
      Quote Originally Posted by da shadowmoon View Post
      Is ll2 just going to be class cards I hope not
      49/67 will be.
    1. ermelsilphion -
      Is physical card game considered by new board?

      Jus my 2 cents over new images from LL part 2 ... not close to the quality of the past

      mm75
    1. Bayfighter's Avatar
      Bayfighter -
      Great to see the roadmap, everyone's looking forward to the new cards! Appreciate the communication and transparency.

      Quick question:
      If the digital currency market and Shadow Token value continues to fluctuate wildly and even depreciate considerably over the next quarter, would it negatively impact the Board's ability to finance and/or pay for services presented on the roadmap, potentially causing delays?
    1. Gondorian's Avatar
      Gondorian -
      Quote Originally Posted by ermelsilphion View Post
      Is physical card game considered by new board?

      Jus my 2 cents over new images from LL part 2 ... not close to the quality of the past

      mm75
      You think this art is not up to the same standard as previous? I'm loving the work of both these artists, and the artist doing Warrior and Mage.

      The timing of physical releases will surely need to be a Board plus Token Holder decision made at some point in the future. My personal hope is that more sets are printed but it's not one person's decision.
    1. Gondorian's Avatar
      Gondorian -
      Quote Originally Posted by Bayfighter View Post
      Great to see the roadmap, everyone's looking forward to the new cards! Appreciate the communication and transparency.

      Quick question:
      If the digital currency market and Shadow Token value continues to fluctuate wildly and even depreciate considerably over the next quarter, would it negatively impact the Board's ability to finance and/or pay for services presented on the roadmap, potentially causing delays?
      Fluctuations of crypto should not cause any delays because we can fund development work with income if necessary.
    1. ermelsilphion -
      Quote Originally Posted by Gondorian View Post
      You think this art is not up to the same standard as previous? I'm loving the work of both these artists, and the artist doing Warrior and Mage.

      The timing of physical releases will surely need to be a Board plus Token Holder decision made at some point in the future. My personal hope is that more sets are printed but it's not one person's decision.
      Tx for the answer about physical releases, I hope for that too.

      As far as art is concerned, I'm just noticing less "fantasy theme" as in the past, too many "humans", but maybe some Others are much more in line with past artists.

      just my 2 cents
      mm75
    1. tman507's Avatar
      tman507 -
      Quote Originally Posted by ermelsilphion View Post
      As far as art is concerned, I'm just noticing less "fantasy theme" as in the past, too many "humans", but maybe some Others are much more in line with past artists.
      Too many "humans"? One whole faction in the game is human, lol.

      I think these arts here are actually quite good, especially Krugals. I would say maybe the face of Graverobber looks a bit cartoony (maybe that's what you're referring to), but I've liked the art I've seen from LL2 so far.
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