Close

    • Lost Lands Part 2 Warrior Class Spoilers



      Greetings, players of Shadow Era. It's Gondorian here, Shadow Era TCG Head Designer, and I'm very pleased to welcome you to a new spoiler series for Lost Lands part 2, which will be focusing on each of our seven classes in turn, starting with seven new cards for Warriors.

      I would love to write more of an introduction, but I know you'll want to just skip to the spoilers, so I'll just list them right here in text form and then conduct the rest of the article afterwards.


      War Cry - 2cc Warrior Support Ability - Duration 3. When your hero deals combat damage on your turn, draw a card.

      Battle Charge - 2cc Warrior Support Ability - Duration 3. 0: Your hero takes 1 damage, and your weapons have +2 attack while in combat with allies until the end of the turn.

      Flurry of Blows - 2cc Warrior Ability - Up to 3 different target allies take 1 damage (or 2 damage if you control a weapon or armor).

      Braxnorian Weaponsmith - 3cc Warrior Ally - 2sword/4HP - When Braxnorian Weaponsmith is summoned, you may seek a weapon with cost 4 or less.

      Yari Plunderer - 4cc Warrior Ally - Yari - 3sword/5HP - When Yari Plunderer is summoned while you don't control a weapon, target weapon in a graveyard is returned to play under your control with 1 durability.

      War Giant - 6cc Warrior Ally - 3sword/8HP - All combat damage to War Giant is reduced by 1. While War Giant is attacking, opposing allies have defender. When War Giant deals combat damage to an ally, that ally is exiled.


      Hopefully you can notice a strong theme there, which fits with your existing perception of what the Warrior class is all about. At the same time, I hope you can see each card adds something beyond what they already have access to without straying too far. Be sure to share your thoughts below after you've finished reading!

      But what about the seventh card? Well, as with all the new cards, we keep the needs of each hero in mind when designing, and we decided to devote one card slot to one hero particular. Can you guess who the following card is intended to help?


      Chaos Engine - 2cc Warrior Artifact - When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.


      As an added bonus, this should boost the Ravager alignment with any Shadow Warrior, but we expect Ter Adun to get the most value from this in the same way that Jericho was boosted by Lingering Essence.

      If you're still reading now with those seven upcoming cards revealed, I'd like to take this opportunity to thank you for your patience since Lost Lands Part 1 was released, while you have been waiting for news of what would be coming in Part 2. This is the main reason that we are doing spoilers now, while the cards are still being tested and before they have artwork, so everyone can get them as soon as possible. The other reason for revealing now is to offer a better opportunity for you to get involved with shaping their final form - whether that be through your discussion of their expected gameplay impact or perhaps suggestions for artwork (which could even be your own!).

      Another important thing I'd like to do is confirm some numbers for Part 2:
      - Each class will be getting 7 of their new class-specific cards in Part 2 (with 3 more in Part 3).
      - With Part 2 being 67 cards like Part 1, you can expect the other 18 cards in Part 2 to be faction-specific or neutral cards, including new weapons and armors.

      In terms of when these cards will be released on the live server, I can't give an answer at this time, because our main focus within the Design Team is currently delivering the Campaign mode, but if anyone is really keen to play with them, we will be opening the doors to the PFG again when this spoiler series is complete.

      Thanks for reading and I'll see you next time, where we will have the Hunters in our sights!


      This article was originally published in forum thread: Lost Lands Part 2 Warrior Class Spoilers started by Gondorian
      View original post
      Comments 79 Comments
      1. Vince19992's Avatar
        Vince19992 -
        In addition to compare chaos engine to essence, each of which buffs the particular heros, Jericho and Ter adun, Jericho has proved Embers of the just is op with the alliance of Jericho and Essence. So what DT responded for that? They nerfed Embers of the just for the balance. While Jericho has only one toy to combo with Essence, Ter adun has all the ravager alignment backing up the chaos engine. In other words, chaos engine buffs Ter adun more than Essence buffs Jericho. In order to balance it, I would suggest to nerf chaos engine to 3cc
      1. tolerance's Avatar
        tolerance -
        well this is just the spoiler for warriors only, wait till we see all the goodies other heroes will get before we start saying whether one is op, in war giant's case, i'm guessing there will be more ways to deal with fatty, looking forward to part2
      1. Xander Spitfire's Avatar
        Xander Spitfire -
        Quote Originally Posted by Umbra7 View Post
        Once again I state, we all think so. Nobody could break it though. What you see one this forum is out failed attempts to prove he's OP. Without in-game stats to back up the claim to power, he's coming to live servers in all his OP glory. Let us see how long it takes for somebody to actually break him.
        No need to be arrogant. Pfg is too small to figure out everything. Garina Road was banned within days of live release.
      1. dejvo's Avatar
        dejvo -
        Quote Originally Posted by Umbra7 View Post
        Once again I state, we all think so. Nobody could break it though. What you see one this forum is out failed attempts to prove he's OP. Without in-game stats to back up the claim to power, he's coming to live servers in all his OP glory. Let us see how long it takes for somebody to actually break him.
        (coughing)garina road(/coughing)
      1. abazigal's Avatar
        abazigal -
        Can't wait to see what you have in store for Elementals.


        Sent from my iPad using Tapatalk
      1. Demnchi's Avatar
        Demnchi -
        Quote Originally Posted by abazigal View Post
        Can't wait to see what you have in store for Elementals.


        Sent from my iPad using Tapatalk
        Same! I'm really hoping for a few new allies myself.
      1. Hallgrimsson's Avatar
        Hallgrimsson -
        As far as an Amber player is concerned...

        Weaponsmith will be amazing for her, I can feel. Allows for usage of tech weapons, such as SS, and gives a strong T3 play on Jeweler-less hands. Should be an easy 2, maybe 3. Stats are not great, 3 attack or 5 health is really what you want for a 3-drop, but the ETB is perfect so that's what matters most. War Cry also has me interested as an alternative draw engine with Blood Frenzy, but the fact you actually need to have a weapon out is not where you want to be. If it was "EOT, if your hero dealt damage this turn, draw a card", it'd have great synergy with JD (at least cantripping) and I'd not be ashamed to run it. As it is, if the deck size goes to 50 minimum, I'd consider it, else, not really.

        Rest is not what I look for as far as Amber is concerned. The Giant is slow and expensive, it'll be good for more controlling decks but that's it. Flurry is not good right now since most allies being played these days have 3 or more health. Plunderer requires a destroyed weapon, in this case Weaponsmith is better and costs less. Battle Charge has negative synergy with Amber.

        So yeah, eagerly awaiting for Weaponsmith. Bring it on!
      1. Umbra7's Avatar
        Umbra7 -
        Quote Originally Posted by Xander Spitfire View Post
        No need to be arrogant. Pfg is too small to figure out everything. Garina Road was banned within days of live release.
        Did that come off as arrogant? My apologies. That's not how I intended it :/
        I really do think war giant is OP. But it hasn't been proven yet.
      1. seedog's Avatar
        seedog -
        Quote Originally Posted by Gondorian View Post
        Does no one use The Perfect Shot? Or Retreat?
        The meaning of OP doesn't mean there is no counter to a card.

        It just mean it's cost/value out trash other cards at the same cost.

        Sosilo can be removed by Groundshift, but it does not mean that it is not OP.

        If Wulven can listen to more voices from players, you would save a lot of time from balancing stuff and focus on further development.
      1. Hallgrimsson's Avatar
        Hallgrimsson -
        For real now, consider this is a 6drop that is completely dumb. It is, literally, only good at attacking. Are you sure a 6drop that does not affect the board when it comes in and whose use is pretty much just attacking allies (3 attack for 6 resources is quite bad for going to the dome) is not just a "win more" card? If you are behind, it does nothing (costing 6, it'll probably be your only threat and, thus, it'll get removed). It does not help establish a board unless during slower games because it costs 6. It is good at breaking parity, I'll give you that. If you are ahead, dealing 3 to the face is not much and many other cheaper cards, including allies, could efficiently remove allies and deal more direct damage.

        If I am paying 6, better do something ASAP, like General of Unaxio. I do not think this card is gakebreaking: it's not the kind of card that seems to win you losing games because it costs 6, does jack shit, and there are lots of no damage removal around, like Crippling Blow.
      1. Veles's Avatar
        Veles -
        I think so far fatties in Shadow Era have been very underwhelming and overall their impact on the meta is really low. Aside few exceptions that can barely qualify as a fatty like Brax Soldier (good tech card but a boring fatty) and Viska (again good tech card but overall very boring) we dont see them much. Pushing their power level is a good thing for SE so we know where threshold for them is. That is still unknown territory, since early game allies have gotten much more attention.
      1. Gondorian's Avatar
        Gondorian -
        Quote Originally Posted by seedog View Post
        The meaning of OP doesn't mean there is no counter to a card.

        It just mean it's cost/value out trash other cards at the same cost.

        Sosilo can be removed by Groundshift, but it does not mean that it is not OP.

        If Wulven can listen to more voices from players, you would save a lot of time from balancing stuff and focus on further development.
        Thanks for quoting me out of context! I was referring to him saying Gwen had no chance, as was already explained above.

        I listen to everyone, btw, even if they are telling me things I already know.
      1. Phantom's Avatar
        Phantom -
        War giant a bit op
      1. dejvo's Avatar
        dejvo -
        Quote Originally Posted by Hallgrimsson View Post
        For real now, consider this is a 6drop that is completely dumb. It is, literally, only good at attacking. Are you sure a 6drop that does not affect the board when it comes in and whose use is pretty much just attacking allies (3 attack for 6 resources is quite bad for going to the dome) is not just a "win more" card? If you are behind, it does nothing (costing 6, it'll probably be your only threat and, thus, it'll get removed). It does not help establish a board unless during slower games because it costs 6. It is good at breaking parity, I'll give you that. If you are ahead, dealing 3 to the face is not much and many other cheaper cards, including allies, could efficiently remove allies and deal more direct damage.

        If I am paying 6, better do something ASAP, like General of Unaxio. I do not think this card is gakebreaking: it's not the kind of card that seems to win you losing games because it costs 6, does jack shit, and there are lots of no damage removal around, like Crippling Blow.
        Did you read the description? It has 8 health and 1 damage reduction. That makes him toughest ally (you need 9 dmg to kill him in one strike) and if he deals damage to ally that ally is exiled - so you either attack him with steadfast allies (not much of those) or you will lose your allies when trying to remove him. Which allies can remove other allies - you have arachnid and olgoth who are limited, you have aldmor chieftain who needs 3se. This one just needs to attack, his 3atk overcomes even sandworm and darkath
      1. Hallgrimsson's Avatar
        Hallgrimsson -
        Quote Originally Posted by dejvo View Post
        Did you read the description? It has 8 health and 1 damage reduction. That makes him toughest ally (you need 9 dmg to kill him in one strike) and if he deals damage to ally that ally is exiled - so you either attack him with steadfast allies (not much of those) or you will lose your allies when trying to remove him. Which allies can remove other allies - you have arachnid and olgoth who are limited, you have aldmor chieftain who needs 3se. This one just needs to attack, his 3atk overcomes even sandworm and darkath
        Or, you can, y'know, use cards that don't kill through combat damage, or that disable, or that turns its attack to zero, or that returns to hand...

        I wonder if you really did your analysis and considered the removal that is available for each class, or just went with the easy circlejerk reaction. "It just needs to attack" (more like "the only thing it can EVER do is attack"), for a 6drop, does not make the cut for most decks. I know, personally, of my 39-card deck, I have at least some 15 cards to deal with it without letting it attack more than once, and I'm a goddamned Amber. I'm not even a hero that is favored on removal.

        Stats on a vacuum mean nothing. Spending 6 for absolutely no gain if your opponent can answer the turn after (and they SHOULD if their deck is any good) is a massive, MASSIVE loss of tempo. Enough to lose you the game. If your deck can abuse the Giant (say, you give some other hard-to-remove ally steadfast/protector), yea, it is good, but then you have to build AROUND it, and thus you are making concessions in other areas that will weaken your deck in some aspect. And, then, the card becomes fine, just like any other strategy.
      1. oggtheman's Avatar
        oggtheman -
        Oh war giant control finisher

        Sent from my HTC Desire 610 using Tapatalk
      1. frost09's Avatar
        frost09 -
        Quote Originally Posted by Hallgrimsson View Post
        Or, you can, y'know, use cards that don't kill through combat damage, or that disable, or that turns its attack to zero, or that returns to hand...

        I wonder if you really did your analysis and considered the removal that is available for each class, or just went with the easy circlejerk reaction. "It just needs to attack" (more like "the only thing it can EVER do is attack"), for a 6drop, does not make the cut for most decks. I know, personally, of my 39-card deck, I have at least some 15 cards to deal with it without letting it attack more than once, and I'm a goddamned Amber. I'm not even a hero that is favored on removal.

        Stats on a vacuum mean nothing. Spending 6 for absolutely no gain if your opponent can answer the turn after (and they SHOULD if their deck is any good) is a massive, MASSIVE loss of tempo. Enough to lose you the game. If your deck can abuse the Giant (say, you give some other hard-to-remove ally steadfast/protector), yea, it is good, but then you have to build AROUND it, and thus you are making concessions in other areas that will weaken your deck in some aspect. And, then, the card becomes fine, just like any other strategy.
        ok lets say ur playing vess t6 war giant..will to fight...ellos resolve...mindless ferocity...and bloodthirsty ......what ally can survive that ?
      1. Hallgrimsson's Avatar
        Hallgrimsson -
        Quote Originally Posted by frost09 View Post
        ok lets say ur playing vess t6 war giant..will to fight...ellos resolve...mindless ferocity...and bloodthirsty ......what ally can survive that ?
        Well, I took the bait...

        For starters, you attached 4 things.

        "My opponent had a nutty draw and survived to T6 with the horrendous board advantage needed to be able to do this ridiculous T6 play! What do I do?"

        Congratulations, you killed an ally for the cost of 4 cards (the giant+3 attachments), 6 resources and 3 shadow power. Literally any kill spell will down him. You didn't even consider Assumed Command or Blackened Heart as a way to protect the massive amount of resources you just pumped into a single ally. A mere Crippling Blow would solve the issue, for 2 resources and 2 cards (the ally that got killed and the CB itself) I took care of this "cute" play you just did.

        For real now, this comment and the previous show that you don't know jack shit about cardgames, or even having a thoughtful discussion not fueled by outraged, circlejerky posts. Thus, I will simply refuse to spend any more amount of my time to respond to your posts, since they don't contribute nothing. A pity.
      1. Demnchi's Avatar
        Demnchi -
        Quote Originally Posted by Hallgrimsson View Post
        For real now, this comment and the previous show that you don't know jack shit about cardgames, or even having a thoughtful discussion not fueled by outraged, circlejerky posts. Thus, I will simply refuse to spend any more amount of my time to respond to your posts, since they don't contribute nothing. A pity.
        You could have just left this part out you know.... You can make your points without being so hostile as well. Everyone will have a different opinion on any card and there's no reason to bash people over the way they think, especially over a card that (besides pfg members) no one has yet to play. That way of responding also hurts your points greatly and makes you seem less convincing. This is even coming from a guy who thinks you're kinda right, War Giant doesn't seem OP to me at all for similar reasons that you yourself have posted.
      1. oggtheman's Avatar
        oggtheman -
        I'm angry because war giant will be nerfed because of angry people and not because it's broken

        Sent from my HTC Desire 610 using Tapatalk
      Untitled Document