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    • Dark Prophecies Balance 101



      Howdy Shadow Era peoples! Mojumbo here today to tell you all about the balancing of our new expansion set Dark Prophecies. In particular, I’m going to focus on how we go about making balance decisions based off tracking win rates, tracking card usage stats, and playing/watching games. Expect to learn a few interesting factoids from this article!

      Live Server Stats

      First off, to get an idea of how balanced a given metagame is we need to keep track of all of the heroes’ win rates. Of course, we track how often the heroes are being used as well so we can determine which heroes are very popular and which ones aren’t as popular. For example, Eladwen is currently the most popular hero as she represents 10% of games played. She currently holds a win rate of 51%.

      Now it’s great to know that the most popular hero is only winning 51% of the time but there is more useful data we can extract out of this data to make it even more meaningful. For instance, we can determine Eladwen’s win rate both going first and going second: Eladwen wins 52% of the time going first and 49% of the time going second. The fact Eladwen wins 3% more going first than going second does imply a minor advantage to going first (but 3% isn’t too bad still) but we can then design cards like Layarian Seductress that offer an advantage when you’re going second over going first.

      After we have determined the heroes’ overall win rates we then break it down hero by hero. For example, our live server stats suggest that Eladwen’s best matchup is against Elementalis and her worst matchup is against Amber. Using this data, we could determine that Eladwen needs tools in the near future to help out against Amber’s big weapons and likewise Elementalis may need tools to better fight off Eladwen’s mage prowess.

      Here are some interesting factoids about Dark Prophecies balance:
      • We strive to have every hero producing a 50% win rate +/- 5% (between 45-55%).
      • No hero is currently holding a win rate of 55% or higher.
      • First turn advantage generally amounts to a difference of 2-3% higher win rate going first.
      • In terms of games played, the hero pool is quite diverse in this metagame.
      • The stats don’t include games where people leave too early (where you gain no gold or xp).
      • The average time for a game across all heroes is between 11-14 minutes.

      Card Usage Stats

      Naturally, balance goes further than just looking at individual hero win rates. We also have to look at the popularity of individual cards. To do this we look at how often a specific card was used when it was legal for it to be in a deck. After that we determine how many copies of the card were being used. For example, we could determine that Ley Line Nexus is really popular as a 2-of in your deck whereas a card like Ironhide Karash is really popular as a 4-of in your deck.

      This data is important because it helps determine why some heroes are producing high win rates and also validates the feedback we receive from the community. If a card is rarely being used but is being considered overpowered by a few then it likely needs more active coverage. If a card is being used heavily and is being considered overpowered consistently, then it probably is.

      Here are some interesting factoids about Dark Prophecies card usage:
      Aldon the Brave is currently the most used card
      • Cloak of obscurity is current the least used card

      Balance Testing

      Stats can only take you so far. After we have run the numbers it’s time for us to get testing. Testing can both mean playing the game or watching replays of other players playing. The Player Focus Group (PFG) is invaluable when it comes to generating lots of highly skilled replays to watch so we can determine how powerful a card is (or isn’t) when it is used correctly. From there, we can make the necessary nerfs/buffs as required.

      It is only after we have live server stats, card usage stats, and have done the requisite balance testing that we can make informed decisions to change cards on the live server. We are happy with how Dark Prophecies has turned out from a balance perspective and hope you are too! There are lots of new powerful cards and combinations that will allow you to make new decks that weren’t quite viable during Call of the Crystals.

      Well that does it for my look at Dark Prophecies balance. Hope you enjoyed the article, good luck in your games, and make sure you have fun! This is Mojumbo signing out.


      This article was originally published in forum thread: Dark Prophecies Balance 101 started by Mojumbo
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      Comments 80 Comments
      1. FDL's Avatar
        FDL -
        Damn... someone somewhere is losing a lot with Eladwen.
      1. huynguyenquang's Avatar
        huynguyenquang -
        How about everyone is losing with Eladwen? Not the game, but the fun.
      1. Pandevmonium's Avatar
        Pandevmonium -
        Quote Originally Posted by Fou DeLile View Post
        Damn... someone somewhere is losing a lot with Eladwen.
        Yes baby
      1. Ballyworld -
        @Mumbojumbo: thanks for the reply and straightforward answers. Its nice to pull the curtain back so to speak. I play the heros, I like and and have fun with, some people enjoy the ladders and some the tournaments. So in that way, SE has alot to offer a wide variety of players.
      1. busti's Avatar
        busti -
        Quote Originally Posted by huynguyenquang View Post
        How about everyone is losing with Eladwen? Not the game, but the fun.
        Exactly.
      1. ahmet476's Avatar
        ahmet476 -
        I don't know if it's still the case but when I started Eladwen was one of the starter heroes offered. And let's be honest here. Everyone loves mages. That must be the reason of her popularity. Was Nishaven offered as a starter too? I can't remember.
      1. Demnchi's Avatar
        Demnchi -
        Quote Originally Posted by ahmet476 View Post
        I don't know if it's still the case but when I started Eladwen was one of the starter heroes offered. And let's be honest here. Everyone loves mages. That must be the reason of her popularity. Was Nishaven offered as a starter too? I can't remember.
        iirc all human heroes can be chosen as a starter.
      1. Flycheung's Avatar
        Flycheung -
        Quote Originally Posted by ahmet476 View Post
        I don't know if it's still the case but when I started Eladwen was one of the starter heroes offered. And let's be honest here. Everyone loves mages. That must be the reason of her popularity. Was Nishaven offered as a starter too? I can't remember.
        I picked nish when I started playing this game. The look is often deceiving.
      1. ahmet476's Avatar
        ahmet476 -
        He was also in the logo then. That must have deceived many people. But man.. the old Elad ability was so imba. 4 direct damage to enemy hero LOL.
      1. Winners32's Avatar
        Winners32 -
        Quote Originally Posted by huynguyenquang View Post
        First. Great to know this.
        But do you think 50% +/- 5% hero win rate is still big? We are talking about a spread of 10% between the best and worst hero.
        First, it depend on the data, if it is considering all games, then it is OK.

        However, for considering balance issue, only Top 50 or 100 players game should be considered. Then this data Should be in a range of +/- 2% or 3%, 5% is too big.

        Easy to use do not make it OP in top level, but it does make it looks better in lower level, that tells nothing about balance at all.

        I also very surprise to see the most less used card....Does it count the card never been used ? Any one run the selfish? Fire snake(Not just for fun)?
      1. Rayzie's Avatar
        Rayzie -
        Fire snake is genuinely useful.
      1. huynguyenquang's Avatar
        huynguyenquang -
        From the data, seems like somebody do run Selfishness.
      1. Warr Byrd's Avatar
        Warr Byrd -
        Selfishness is in the new starter decks. Which means that everyone who started playing since Dark Prophecies came out is going to be using it, because they don't realize how useless it is because it helped them that one time playing against the AI.
      1. ahmet476's Avatar
        ahmet476 -
        @cycle
        It could be that those stats are the ones collected after DP is released on live.
      1. iClipse's Avatar
        iClipse -
        I started out with Victor [with his old ability (do +1 damage with weapons)], but there weren't even weapons in the game back then
      1. Drakkon's Avatar
        Drakkon -
        Quote Originally Posted by iClipse View Post
        I started out with Victor [with his old ability (do +1 damage with weapons)], but there weren't even weapons in the game back then
        Ah! The good old times. I remember my Darkclaw passive... all damage dealt to darkclaw is reduced by half.
      1. iClipse's Avatar
        iClipse -
        Yeah. Stall for life

      1. FDL's Avatar
        FDL -
        Quote Originally Posted by Drakkon View Post
        Ah! The good old times. I remember my Darkclaw passive... all damage dealt to darkclaw is reduced by half.
        At least changing his ability killed Wulven stall.




      1. Capo 9's Avatar
        Capo 9 -
        Where does Jericho stand in the whole "every hero 50% win rate goal".
      1. Capo 9's Avatar
        Capo 9 -
        Nice article.
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