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From the Ashes

A running tally of decks for the uncommon Hero.

In this blog I will detail the triumphs and losses of custom decktypes for Heros generally relegated to the "Why in the name of God are you playing That?" category.

Each deck will have a run of Twenty-Four individual games in the PvP environment, hopefully facing as wide and varied a selection of opponents as could be desired.

Records, thoughts, and tactics used during the game are and will be personal reflections of myself. Games may be viewed as desired by searching for IASeldon in quick match.

  1. Day Three Stamp

    Round One vs Amber

    Okay, change to the draw engine worked wonders. Unfortunately, Dimension Ripper taking one of my wipes made it a deal breaker for this game. A good fight, though! Both of us ran out of draw two turns before the end (and they started with 47 draw cards!)

    Handy thing to remember about Retreat! If your ally is stolen and played against you, Retreat! returns the ally to your hand. Always fun to steal back your peeps.

    Round Three vs Aber ...
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  2. Day Two Stamp

    First Round vs Eladwen

    Okay, the problem is in the draw engine. After a wipe I'm left holding onto nothing. This deck requires board presence and bad, so the draw needs to come through no matter what.

    Second Round vs Eladwen Frostmire - 0-2
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  3. Day One Stamp

    So the new deck is a Jericho, with the grounding philosophy as Denial.

    The first match proved that this deck can be a contender, despite the loss.

    First Round vs Zaladar

    The board was well under control by the middle game, but I had forgotten one critical fact about Elemental decks: they have a board wipe. That wipe destroyed my position, although in the final hands I was actually in a good position to fight back.

    I just ran out of time ...
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  4. The Final Countdown

    First Round vs Darkstalker

    Best match I've had against a wulven yet. Managed to get him to 8 life. Armor of every sort was necessary to do this, including Spelleater Bands. Shadow Knight triad at the end made him slow down and play defense and waste precious weapon durability on dangerous targets that were not my Hero.

    A good match, but Wulvens are the bane of this deck.

    Twenty-First Round vs Darkstalker - 11-10
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  5. Day Five Countdown

    Play Battle for Wesnoth. Do it now.

    First Round vs Zhanna

    Armored Sandworm...bastard.

    Sixteenth Round vs Zhanna Mist - 8-8

    Second Round vs Eladwen

    A close race, but opHero ran out of choices in the end and was forced to Supernova the board in order to kill the Shadow Knights that were going to kill the opHero the very next turn. Which meant that the action won me the game anyhow. Cutting the nose to spite the face. Notably, ...
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